Economics

Here is a summary of everything related to the economic aspect of First Explorers Season 3.

Note: This is the initial configuration and, depending on how the event evolves, it is subjected to change.

Energy

1 energy point is refilled automatically every 30 minutes, up to a maximum of 10 (5 hours).

Battery packs are available for purchase in the in-game Shop:

Battery units UM
10 1500
50 3000
100 5000

Building staking

Every building requires a staking of 10000 UM.

Buildings can be removed at any time with a unstacking lineal fee per day:

Period UM fee %
Day 0 100%
Day 1 90%
Day 2 80%
Day 3 70%
Day 4 60%
Day 5 50%
Day 6 40%
Day 7 30%
Day 8 20%
Day 9 10%
Day 10 0%

Buildings production

Base production

Biome richness 1 Resource production time Production Power (3h)
Regular 60 min 3
Abundant 30 min 6
Wealthy 20 min 9

On-demand cost is 10 UM for each produced resource.

Both Yours and On-demand productions accumulate up to 3 hours.

Example

40 On-demand production: 400 UM [40 x 10], with 3 hour production time.

Decorations

5 decorations can be placed per biome. Ancestral decorations are limited to 1 per biome.

Rarity Production increase (each decoration)
Uncommon +1
Rare +2
Epic +3
Legendary +4
Ancestral +5
Biome richness Production increase (each decoration)
Regular +0
Abundant +1
Wealthy +2
Correct biome* Production increase (each decoration)
Yes +1
No -1
None decorations -

*If the same decoration is repeated in a biome, -1 building production (from the second onwards).

Example

A player owns a Forest III Abundant biome, and places the following 5 decorations on it:
  • Campfire (None, Uncommon): +1 (uncommon) +1 (abundant) = +2 building production.
  • Campfire (None, Uncommon): same as above but -1 because it's a repeated decoration = +1 building production.
  • Bonsai (Forest, Uncommon): +1 (uncommon) + 1 (correct biome) + 1 (abundant) = +3 building production.
  • Lava Lamp (Volcanic, Legendary): +4 (legendary) -1 (incorrect biome) + 1 (abundant) = +4 building production.
  • Azeria (Forest, Ancestral): +5 (ancestral) +1 (correct biome) +1 (abundant) = +7 building production.
Production Power (3h): 6 (abundant base production power) + 17 (decorations) = 23 production power.
On-demand cost: 23 production power x 10 UM = 230 UM.

Buildings revenue share

All UM fees from buildings are shared within owners with the same type of building (biome and rarity). The game keeps 10% of revenues intented for the development of the game, and the remaining 90% is divided between owners.

Based on how many buildings the owner has along with each building production (based on biome richness and decorations), a share is received. The income is divided in 18 different pools, one per biome and rarity.

Owners who have a building in a pool automatically participate in the share of benefits of its pool, which can be claimedium at any time.

Revenue is calculated by dividing the World Production Power by Player Production Power, which depends on the biome richness.

The following variables are calculated for each biome and rarity:

  • Player Production Power: base richness production power + decoration bonus.
  • World Production Power: Production Power of all users.
  • UM World Pool: Total UM spent on buildings.

With these variables the final revenue is calculated as folsmalls:

UM World Pool * Player Production Power 3h / World Production Power

Example

  • A player has a building in Mystical II Wealthy biome.
  • Decorations add +12 production increase.
  • There are 200 buildings (Mystical II Wealthy) in the world with a total production power of 2.000 resources.
  • All players spend 300.000 $UM in buildings of Mystical II in a given day.
Accumulated pool: 300.000x90% = 270.000 $UM
Revenue per produced unit: 270.000/2000 = 135 $UM
Revenue per produced unit: 270.000/2000 = 135 $UM
Building revenue in Mystical II Wealthy (production power 9 + 12 from decorations = 21): 135 $UM * 21 = 2.835 $UM

Deities Daily Bonus

The Deities Daily Bonus will grant random rewards to their owners, always with the same total value, which is calculated internally.

Reward %
Ranking Points 40
UMibot Chips 30
UM 20
UMibot Batteries 10

The UM Spirit will grant 100 UM a day.

Totem Weekly Bonus

The Totems will grant random rewards every week, it can be claimed in the Rewards menu.

Match UM
Perfect 500,000
2 Heads 10,000
1 Head 2,500

UMibot chips

Chips Pack UM Price
300 500
5000 2500
20000 7500

Time-cuts for On-demand productions requires 5 chips for every EE left in production:

10/40 production would require 150 chips, which is the amount of resources left to produce

Auto-harvest requires 5 chips for every harvested building.

Mystery Box

Content Amount Daily Limit %
Botchips small 5 unlimited 10
Botchips medium 10 2,500 5
Botchips large 25 1,000 3
Botchips super 100 10 1
Batteries small 2 500 10
Batteries medium 3 100 5
Batteries large 4 50 3
Batteries super 10 1 1
UM small 10 1,000 10
UM medium 20 500 5
UM large 50 100 3
UM super 500 10 1
RP small 25 unlimited 10
RP medium 100 1,000 5
RP large 250 500 3
RP super 1000 10 1
Building reosurce small 1 unlimited 10
Building reosurce medium 5 2,500 5
Building reosurce large 10 1,000 3
Building reosurce super 30 10 1
NFT uncommon 1 25 2
NFT rare 1 17 1.5
NFT epic 1 10 1
NFT legendary 1 5 0.5

Clothing bonus

Bonus level Max. drop increase Double drop %
none +0 1%
1 +0 3%
2 +1 3%
3 +1 5%
4 +2 5%
5 +3 10%
Equipped Clothing Bonus level obtained
1 Set piece 1
2 Set pieces 2
3 Set pieces 3
4 Set pieces 4
5 Set pieces 5
Costume Uncommon 0
Costume Rare 1
Costume Epic 2
Costume Legendary 3
Clothing completion Double drop % increase
Completed set 1%
Uncommon Costume 0.05%
Rare Costume 0.1%
Epic Costume 0.15%
Legendary Costume 0.2%

Ranking rewards

Season Ranking

Position UM Reward NFT Reward
1 200,000 Memorial Statue NFT Decoration + 1st Explorer medal
2 150,000 2nd Explorer medal
3 100,000 3rd Explorer medal
4 60,000 Expert Explorer medal
5 40,000 Expert Explorer medal
6 30,000 Expert Explorer medal
7 20,000 Expert Explorer medal
8 15,000 Expert Explorer medal
9 12,000 Expert Explorer medal
10 10,000 Expert Explorer medal
11 9,800 Explorer medal
12 9,600 Explorer medal
13 9,400 Explorer medal
14 9,200 Explorer medal
15 9,000 Explorer medal
16 8,800 Explorer medal
17 8,600 Explorer medal
18 8,400 Explorer medal
19 8,200 Explorer medal
20 8,000 Explorer medal
21 7,900 Explorer medal
22 7,800 Explorer medal
23 7,700 Explorer medal
24 7,600 Explorer medal
25 7,500 Explorer medal
26 7,400 Explorer medal
27 7,300 Explorer medal
28 7,200 Explorer medal
29 7,100 Explorer medal
30 7,000 Explorer medal
31 6,900 Explorer medal
32 6,800 Explorer medal
33 6,700 Explorer medal
34 6,600 Explorer medal
35 6,500 Explorer medal
36 6,400 Explorer medal
37 6,300 Explorer medal
38 6,200 Explorer medal
39 6,100 Explorer medal
40 6,000 Explorer medal
41 5,900 Explorer medal
42 5,800 Explorer medal
43 5,700 Explorer medal
44 5,600 Explorer medal
45 5,500 Explorer medal
46 5,400 Explorer medal
47 5,300 Explorer medal
48 5,200 Explorer medal
49 5,100 Explorer medal
50 5,000 Explorer medal
51 4,980 Explorer medal
52 4,960 Explorer medal
53 4,940 Explorer medal
54 4,920 Explorer medal
55 4,900 Explorer medal
56 4,880 Explorer medal
57 4,860 Explorer medal
58 4,840 Explorer medal
59 4,820 Explorer medal
60 4,800 Explorer medal
61 4,780 Explorer medal
62 4,760 Explorer medal
63 4,740 Explorer medal
64 4,720 Explorer medal
65 4,700 Explorer medal
66 4,680 Explorer medal
67 4,660 Explorer medal
68 4,640 Explorer medal
69 4,620 Explorer medal
70 4,600 Explorer medal
71 4,580 Explorer medal
72 4,560 Explorer medal
73 4,540 Explorer medal
74 4,520 Explorer medal
75 4,500 Explorer medal
76 4,480 Explorer medal
77 4,460 Explorer medal
78 4,440 Explorer medal
79 4,420 Explorer medal
80 4,400 Explorer medal
81 4,380 Explorer medal
82 4,360 Explorer medal
83 4,340 Explorer medal
84 4,320 Explorer medal
85 4,300 Explorer medal
86 4,280 Explorer medal
87 4,260 Explorer medal
88 4,240 Explorer medal
89 4,220 Explorer medal
90 4,200 Explorer medal
91 4,180 Explorer medal
92 4,160 Explorer medal
93 4,140 Explorer medal
94 4,120 Explorer medal
95 4,100 Explorer medal
96 4,080 Explorer medal
97 4,060 Explorer medal
98 4,040 Explorer medal
99 4,020 Explorer medal
100 4,000 Explorer medal
101 3,980 -
102 3,960 -
103 3,940 -
104 3,920 -
105 3,900 -
106 3,880 -
107 3,860 -
108 3,840 -
109 3,820 -
110 3,800 -
111 3,780 -
112 3,760 -
113 3,740 -
114 3,720 -
115 3,700 -
116 3,680 -
117 3,660 -
118 3,640 -
119 3,620 -
120 3,600 -
121 3,580 -
122 3,560 -
123 3,540 -
124 3,520 -
125 3,500 -
126 3,480 -
127 3,460 -
128 3,440 -
129 3,420 -
130 3,400 -
131 3,380 -
132 3,360 -
133 3,340 -
134 3,320 -
135 3,300 -
136 3,280 -
137 3,260 -
138 3,240 -
139 3,220 -
140 3,200 -
141 3,180 -
142 3,160 -
143 3,140 -
144 3,120 -
145 3,100 -
146 3,080 -
147 3,060 -
148 3,040 -
149 3,020 -
150 3,000 -
151 2,980 -
152 2,960 -
153 2,940 -
154 2,920 -
155 2,900 -
156 2,880 -
157 2,860 -
158 2,840 -
159 2,820 -
160 2,800 -
161 2,780 -
162 2,760 -
163 2,740 -
164 2,720 -
165 2,700 -
166 2,680 -
167 2,660 -
168 2,640 -
169 2,620 -
170 2,600 -
171 2,580 -
172 2,560 -
173 2,540 -
174 2,520 -
175 2,500 -
176 2,480 -
177 2,460 -
178 2,440 -
179 2,420 -
180 2,400 -
181 2,380 -
182 2,360 -
183 2,340 -
184 2,320 -
185 2,300 -
186 2,280 -
187 2,260 -
188 2,240 -
189 2,220 -
190 2,200 -
191 2,180 -
192 2,160 -
193 2,140 -
194 2,120 -
195 2,100 -
196 2,080 -
197 2,060 -
198 2,040 -
199 2,020 -
200 2,000 -
As a lottery, 10 wallets among the top 200 of the Season Ranking will receive 50.000 UM as well.

Weekly Ranking

Position UM Reward
1 15,000
2 5,000
3 4,000
4 3,500
5 3,000
6 2,500
7 2,000
8 1,500
9 1,250
10 1,000
11 950
12 900
13 850
14 800
15 750
16 700
17 650
18 600
19 550
20 500
21 490
22 480
23 470
24 460
25 450
26 440
27 430
28 420
29 410
30 400
31 390
32 380
33 370
34 360
35 350
36 340
37 330
38 320
39 310
40 300
41 290
42 280
43 270
44 260
45 250
46 240
47 230
48 220
49 210
50 200

Birdum Ranking

Position Reward
1 Diamond Egg
2 Golden Egg
3 Silver Egg
4 Bronze Egg
5 Bronze Egg
6 Bronze Egg
7 Bronze Egg
8 Bronze Egg
9 Bronze Egg
10 Bronze Egg

Ranking Eggs will generate Special Birdums that can not be obtained anywhere else. The category of the egg determines the chance of getting a more rare Birdum, Diamond Egg guarantees a Legendary Birdum, while Bronze Eggs will give a Rare or Uncommon Birdum. The Biome will be random.

Eggum Machine

Using the Eggum Machine costs 5,000 UM or an Eggum coin and it grants 1 random egg.

Rarity Probability
Legendary Egg 5%
Epic Egg 15%
Rare Egg 30%
Uncommon Egg 50%

Note: Probabilities may vary slighly along the Season, as player will get more or less Eggs of each catgory. All the eggs are from Generation I, and the units are limited. When all Generation I eggs will be run out the Eggum Machine will be closed until a new Generation is decided.

The Rarity will determine how strong is the Birdum that you go out of the Egg. The Egg biome is random, and it determines the biome of the future Birdum.

NFT Burn and Leveling

NFTs can be burned to obtain points. With this points, NFTs can be upgraded up to level 10, in order to improve their efficiency.

Amount of points given per rarity and level:

Level 1 2 3 4 5 6 7 8 9 10
Common 1 2 3 4 5 6 7 8 9 10
Uncommon 5 10 15 20 25 30 35 40 45 50
Rare 10 20 30 40 50 60 70 80 90 100
Epic 25 50 75 100 125 150 175 200 225 250
Legendary 50 100 150 200 250 300 350 400 450 500
Ancestral 100 200 300 400 500 600 700 800 900 1000

And for lands:

Level 1 star 2 stars 3 stars 4 stars 5 stars
Points 50 100 250 500 1000

NFT decorations, clothes and costumes can be upgraded up to level 10. Upgrading costs level points and chips.

Upgrade cost level points:

Upgrade Uncommon Rare Epic Legendary Ancestral
2 10 20 50 100 200
3 15 30 75 150 300
4 23 45 113 225 450
5 34 68 169 338 675
6 51 101 253 506 1013
7 76 152 380 759 1519
8 114 228 570 1139 2278
9 171 342 854 1709 3417
10 256 513 1281 2563 5126

Upgrade cost chips:

Upgrade Uncommon Rare Epic Legendary Ancestral
2 10 20 50 100 200
3 17 33 83 166 332
4 28 55 138 276 551
5 46 91 229 457 915
6 76 152 380 759 1519
7 126 252 630 1260 2521
8 209 418 1046 2092 4185
9 347 695 1737 3473 6947
10 577 1153 2883 5766 11532

Upgrades bonuses for decorations production:

Level Uncommon +1 Rare +2 Epic +3 Legendary +4 Ancestral +5
2 1 2 3 4 5
3 2 4 6 8 10
4 3 6 9 12 15
5 4 8 12 16 20
6 5 10 15 20 25
7 6 12 18 24 30
8 7 14 21 28 35
9 8 16 24 32 40
10 9 18 27 36 45

Leveling up NFT clothing and costumes increases the double drop probability. Note that level 1 previous bonus has been reducted.

Upgrades bonuses for clothing:

Level Completed set
1 0,2
2 0,4
3 0,6
4 0,8
5 1
6 1,2
7 1,4
8 1,6
9 1,8
10 2

Upgrades bonuses for costumes:

Level Uncommon Rare Epic Legendary
1 0,01 0,02 0,03 0,04
2 0,02 0,04 0,06 0,08
3 0,03 0,06 0,09 0,12
4 0,04 0,08 0,12 0,16
5 0,05 0,1 0,15 0,2
6 0,06 0,12 0,18 0,24
7 0,07 0,14 0,21 0,28
8 0,08 0,16 0,24 0,32
9 0,09 0,18 0,27 0,36
10 0,10 0,2 0,3 0,4